A prototype of the game was developed by n-Space, who approached Nintendo to be the game's publisher. Nintendo accepted, making Geist the second GameCube game published by Nintendo to receive an M-rating. In the following years, Nintendo and n-Space worked closely on Geist. The game was first shown at the E3 2003 and was announced to be part of the GameCube's line-up for 2003. However, it was delayed for two years for fine-tuning. During that time, the game's genre changed from first-person shooter to first-person action-adventure.
The Geist franchise is currently owned by Nintendo, due to their contract with n-Space. At the moment, there are no plans for a sequel.
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